| Kim's Game
(Juliette Low's Story)
In this game an
item is presented to represent each part of the story. At the end of the
story, leaders hide all the items and see how many the girls can remember.
Associating an item with each part of the story helps girls to remember
the story of Juliette Low.
Items Needed:
pumpkin, silk daisy flower, toy horse, crayons, colored pencils or paint
brushes, wedding ring, small bag of rice, toy, sailboat, picture of a
boy or a Boy Scout, telephone, strand of pearls, Girl Scout Pin
Story: Juliette
Low was the founder of Girl Scouting. I'd like to tell you a little about
her life: Juliette was born on Oct 31, 1860 _ Halloween. (Hold up a pumpkin)
Her uncle took one
look at her and said, "She looks like a Daisy" - this nickname
stuck with her for the rest of her life. (Hold up silk daisy)
Juliette always loved
animals, especially horses. (Show toy horse)
She also loved to
draw and paint pictures - so much, that she created a children's magazine
with all of the articles and pictures done by children. (Show crayons,
colored pencils, or paint brushes)
Juliette married
William Gordon Low in 1886. (Hold up wedding ring)
Some of the rice
thrown at their wedding became lodged in Juliette's left ear, causing
her to become deaf in this ear. (Show bag of rice)
Juliette and Willie
both loved adventure, so together they decided to move to England. (Hold
up sailboat)
Once in England,
Juliette met Lord and Lady Baden-Powell. She very much enjoyed what they
had done with the Boy Scout movement. (Hold up picture of a boy)
Willie passed away
while they lived in England, and Juliette returned to Georgia and made
the famous phone call which was heard around the United States, "Come
on over to my house tonight, we are going to hold the first Girl Scout
meeting!" (Hold up telephone)
As with all Girl
Scout troops, money was needed to keep the program running, so Juliette
sold the pearl necklace Willie had given her for a wedding present. (Show
strand of pearls)
Girl Scouting in
the USA was born on March 12, 1912 and continues today with over 3.5 million
members. (Hold up GS pin)
Now, cover up all
the items you have been showing, divide girls into teams and give them
a short period of time to list all the items you showed. See how much
they remember of the story!
|
|
Girl Scouts
in 1913
Have you ever wondered
what it must have been like to be a Girl Scout at the very beginning?
Here's a sample of some of the requirements girls had to meet in 1913:
Tenderfoot
- Must be at least
10 years old
-
Must
know how to tie the following knots: reef, sheetbend, clove hitch, bowline,
fisherman's and sheep-shank
- Must know the
names of the governor of their state and the mayor of their city
- Must know the
history of the U.S. flag, and how to fly it
Second Class Girl
Scout
- Must have made
in cloth or on paper the flag of the United States
- Must know how
to cook one simple dish, such as a potato or a quarter of a pound of
meat
- Must know how
to lay a fire in a stove or light a fire in the open with two matches
- Must demonstrate
how to make a bed properly and know how to make an invalid's bed
- Must know her
own measurements
- Must know the
eight points of the compass
- Must know what
to do in case of a fire
- Must know the
remedy for poison ivy, and what to do to prevent frost-bite
- Must know how
to work a buttonhole or knit or crochet
First Class Girl
Scout
- Must know how
to set a table properly for breakfast, dinner, and supper
- Must sew a shirtwaist
or skirt, or equivalent needlework, by herself
- Must describe
how to get to a place and walk two miles in one hour
- Must be able
to dress and wash a child of two years old or younger
- Must know how
to save a life in two of the following accidents: fire, drowning, runaway
horses, sewer gas, or bandaging an injured patient; must pass First
Aid Examination as per Red Cross First Aid Handbook
- Must know signaling
and semaphore code or Morse alphabet
- Must have at
least 50 cents in a savings bank, earned by herself
- Must recruit
and train a new Tenderfoot Girl Scout
- Must know how
to distinguish and name three trees, three flowers, three animals, and
three birds
- Must know simple
laws of sanitation, health, and ventilation
Must
swim 50 yards in her clothes or show a list of 12 satisfactory good
turns
- Must show the
points of a compass without a compass
- Must know the
Scouts' secret password
|